A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. Adding/Changing Modules When adding stuffs to an empty slot or changing between. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. I like cruiser subs with spotting planes and radar on Germany. they have crazy range. If you only have battleships vs only cruisers, battleships are fast enough to outrun submarines and they don't have the spotting to see them so as soon as the submarines engage the battleships in a battle, the battleships keep moving and the battle instantly ends. There is the passive Intel level which is displayed on your Intel screen. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. Cruiser Submarines To attack the sea lanes of enemies that lie outside the Mediterranean, we need long-range submarines that can roam the oceans. Reason the submarine have the advantage. Heavy cruisers do not need to be armoured. The torpedo cruiser actually makes a great sub spotter though, since it comes with 20 base sub detection for some reason. ship : screens) Of course I use BC and/or BB. Despite the nerfs, Trade Interdiction remains a great choice for players choosing to mostly use submarines. Radar fits nicely into a slot that is otherwise unused on cruisers. Edit edit. Sie transportieren Truppen, Nachschub und Ressourcen über das Wasser. Conclusion: CVs are underpowered in this 1. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. Split into 3-4 task forces of submarines under an admiral, preferably one with Bold trait and then the Sea Wolf earned trait followed by the Spotter or Superior Tactician earned traits. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. I hope it's informative. Posted at 13:14h in apartments 135th and pflumm by magnavox remote replacement. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. A. If you are a minor with middling naval production: heavy cruisers with maximum light attack (1 medium battery, rest light batteries) with a mix. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. About 3-5 per fleet. I unlocked the "1944 Cruiser Hull". Cruiser submarines : r/hoi4 by V6v77 Cruiser submarines Hello all Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. 5% for Radar 3 and 10% for Radar 4. It includes historical classes that were completed as well as those that only made it to the design phase. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. Shown is the German SMS Helgoland. This is my first dev diary, so be gentle ;). The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. 0 coins. Put in a good engine and a snorkel if you have them so you can evade detection better. • 5 yr. Good light cruisers are excellent uses of. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. 1938 design for democratic canada designed for hunting submarine and convoy escorting only. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. And you have lots of ships. The individual constituents and thus the numbering plan of Lidl Connect mobile numbers in Germany are specified below. The AI has no problem damaging or sinking my older subs, but the 1940 submarines are barely getting detected or shot at. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. battery to floatplane), the cost is simply the cost of the new module . WAFFEL_E-100. Latest HOI4 resource history spreadsheet (HOI4v 1. I also just throw in any extra ship I have to give myself a little extra firepower in my fleets. I'm using the submarine naval doctrine tree (researching the early one. Once you have 1944 just use the modules it unlocks on a 1940 Hull because 1944 subs are too expensive. Swiftly find equipment tags to use with console commands such as add_equipment in Hearts of Iron IV. Cruiser Submarines vs Sub3 vs Sub4. -90 New Submersible Gun Battery modules for Submarines. Despite the nerf of not being able to fit a light battery on a heavy cruiser, they are still the meta. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I also have patrol fleets with: 1 Heavy Cruiser, 2 Light Cruisers, 5 Destroyers. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. The main tree is mostly for CVs. Convoy raiding: Submarines. Basically they could sneak along and engage any target of opportunity. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. Go to hoi4 r/hoi4. ago. and also naval invade from an island in the middle of the pacific. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. 10 submarines and a cruiser sub. Bleedmore's post isn't exactly new information. Do not forget to set them to "not engage". The extra armaments they. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… History. . Immediately after declaring, launch your invasion and have your navy on strike force missions. % cost increase of AA and armor affects this cost as well. +25% potential submarine detection bonus for The Raj. Post author By ; Post date c-130 propeller weight; how many monsters are in a quiet place 2 on hoi4 fleet coordination . You can put 2 floatplanes and a radar on it. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. I don't really think they are worth using. HOI4 is an amazing game tha. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. No! Torpedoes should only be mounted on DD or SS (or bombers). However, later radars give a bonus to light and heavy attack. No idea how it works. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Carrier Hull: 2. Surcouf was a French submarine ordered in December 1927, launched 18 October 1929, and commissioned May 1934. Yep Germany build 2 of them (called Typ I) as Prototypes. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. Operating in squadrons of 6 on convoy escort. You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. Europe 1800 start date. r/hoi4. • 3 yr. Scout planes don't even boost recon. Heavy Cruisers in HOI4. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). This is the most powerful doctrine for surface action. The ship designer allows players to create their own ship variants. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. manpower [amount] – Adds a specified amount of manpower to your reserves. TgCCL. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. A cruiser submarine was a very large submarine designed to remain at sea for extended periods in areas distant from base facilities. 1 × QF 2-pounder naval gun [3] Aurora (Russian: Авро́ра, tr. Once Germany has taken france they can start producing dockyards at a decent rate. Light Cruiser takes about 100 days, Heavy Cruiser about 200 days, Battleships about 400, Carriers about 170. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. During the intro part of the video (up until around 40 seconds into the video. I like Trade Interdiction for the ability to do a lot of damage with sub packs and the ability of the small cruiser-led fleet to usually escape alive from hazardous situations. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. 11. Apr 10, 2019 @ 2:03pm. For example: 'ae 100 infantry_equipment_1'. battery to floatplane), the cost is simply the cost of the new module . DD Destroyer – light, fast, cheap. Along with getting a research speed boost and some dockyards, the focus gives Germany access to a “Cruiser Submarine. r/hoi4. I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . Stay away from Battleships and such as a minor nation, its better to throw loads of Destroyers with Aircover and modern torpedo tech than piss about waiting 3 years for one ship. 11. Cruiser Submarine - A crappier 1940 Sub. ago. Today’s diary entry covers our improvements to. The last. Cruiser Submarine - A crappier 1940 Sub. Light cruisers stacked with radar and floatplanes = omniscient patrol gods. Depth charges: 1. I am an American and when it comes to WW2, we show up late. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. Carriers make big ship go boom. Then there is Intel bonus to combat which is shown in the combat window. India Fleet. CorpseFool • 2 yr. Which surprised me because the Germans were supposed to have access to it iirc. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). Also, sorry for the late post today. A side effect btw is that you save fuel. Battleships. This mod is a submod of the "Fixed and Bigger Ship Models" mod. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Fleet in Being is your general go-to naval doctrine now. The torpedo destroyers kill the enemy caps. they were of such wildly varied types, it's hard to come up with a basic set of. 10 Naval Doctrine Guide. The roach destroyers spread hits around and serve as tanks in that sense. Special ship types: Are they good, bad, or ugly? There are three special ship types i am aware of: The German Panzerschiff, the Japanese coastal defense ship and the Japanese torpedo cruiser. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and FranceGo to hoi4 r/hoi4. Naval technology. destroyers also get one shot by p. ) then out come my Battlecruisers. Long explanation : 3 game mechanics will play together to allow you to do better naval invasions : 1st : Naval invasion plans will prepare even though there are no divisions assigned to them but won't show it in the UI. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. A place to share content, ask questions and/or talk about the grand strategy game…How does naval nombat work in Millennium Dawn. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Features-Over 1200 new modules for the ship designer,. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. Currently, heavy cruisers and battlecruisers with little to no armor are the best "tanks" as their speed. Naval warfare. Light cruiser spam. This hull really sucks. Command points are automatically used for these missions and and costs permanent 0. ago. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. BETA SGp - Save Game Parser - extracts statistics from SGc. Make a naval invasion plan from Hokkaido to Alaska. Content is available under Attribution-ShareAlike 3. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. 11. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Keeping extra AA isn't bad either. 8x. No idea. At 1936 level, the DE costs 1100 and the DD costs 1300. Starting DDs have a range of 1500, even 1936 ones only have a range of 1800. Pictured is the Spanish Santa Ana, a very. Those are the extra fuel tanks and the float planes. Submarine currently is the best navel units out there. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. Strike fleet - Convoy Raiding: 4 CA, 4 CL, 4 DD set to low. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. I'm also unsure if there are hidden modifiers at play. endfire79. To add modified equipment: Create a equipment variant. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Adds numerous amount of generic and country specific ship models to the game. -Torpedoes are affected by screening. 2*(1+12. Since this seems like a human. With a fleet of sub3 set to always engage and never retreat,. I like putting recon planes on cruiser submarines as well. 5%). 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. HoI4's naval combat system makes me legitimately. Try building them on the inside, not on the coastal. 0. Submarines are broken now for mechanical and statistical reasons. Also, to improve my spotting ability I'm testing the cruiser submarines. 1 update. For instance, a Tier 3 Heavy Cruiser only suffers an 11. Discord group: Attenborough's voice is heavenly. On 23 April 1905, Naval Minister Gonbee Yamamoto reported to the throne about a new ship naming standard. Cruiser Submarines vs Sub3 vs Sub4. It's the little C2 node to the wolfpack. Kovas' States Rework is a mod which implements many new states in the game! Ranging across multiple continents, players will now be able to restore certain historical borders, bend territory alongside natural barriers like rivers and also make use of underlooked landmasses like Greenland. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. The first tier of carrier hull technology unlocks the converted class of hulls, and you can convert to those templates using battleships or cruisers respectively. Justify on Mexico right from start, meanwhile build around a dozen long range cruiser submarines. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. It mostly consists of flat, arable land in the far south,. The Ai doesn't anti-sub very well. Screens are destoyers and light cruisers which protect your capital ships from submarines and other screen ships. Japanese Naval Shipbuilding. Heavy Battery I. This is my first dev diary, so be gentle ;). Here is a example of how a Cruiser can be slowed down quite a bit. 380K subscribers in the hoi4 community. Since they are really slow. Put your submarines into 1 fleet, two task forces of 10 submarines with automatic reinforcement. Would give you a foothold to launch an invasion from. You talking about hoi4 because cas is complete garbage when you add spaa. In past versions of HoI4, submarines have not really pulled their weight. Hoi4 Naval Guide: Classes. There are 5 types of ships that you will use in HOI4: Destroyers. Laranjow • 8 hr. -90 New Submersible Gun Battery modules for Submarines. battleships, was limited by the Second London Naval Treaty. . 9. 4. They are unlocked via focus. Each mission has a corresponding hotkey . . Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. So, ostensibly, it looks like it should work like the base game, carriers are carriers, missile cruisers are battle ships, Destroyers are heavy cruisers, Frigates are light cruisers and Corvettes are destroyers. 1) Subscribe to download the map. This gives them the option of building an excellent scout submarine. ago. Subject: United States Atlantic Fleet Organization, Third Quarter, Fiscal Year, 1942. New modules can be unlocked in decision menu. 3x. Just using the best templates won’t be enough to win every battle. lillelur • 1 yr. A fleet can only engage submarines if it knows they're there. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. Aurora was one of three Pallada -class cruisers, built in Saint Petersburg for service in the Pacific. When task force (s) are performing a mission in their fleet's assigned regions, an. Submarines should only be used in convoy raiding and not in battles. It is rich in both natural and human resources and has decent technology. A shortcut to add_equipment is simply ae. In the end airforce >>>>> all in HOI4. Jan 2, 2020. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. Information from official sources is now available on the details of Japanese Naval shipbuilding from early 1941 almost to the end of 1944. No they are larger submarines hence the option to mount more stuff and America and France also get them. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. They're cheap and lightweight. You select the SLCM and a warhead then you select a coastal province (or a coastal province that has a. Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. 6. Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. Great for a scouting ship. Credit: Paradox Interactive. Jun 16, 2016. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. . Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. Battleships became the main form of capital ship after sailing vessels fell out of use, and remained so up to World War II. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. - Their main weaknesses is naval bombers but the AI doesn't use it properly. I haven't found any national focus unlocking them. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. CorpseFool • 4 yr. They have a tendency to flee instantly when facing enemy warships and will be pretty much massacred by destroyers and light cruisers. And as a Minor that is a problem. Enemy ships in a region with mines are at risk of taking severe damage - the more mines, the greater the risk. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. Your fleet range is only as far as shortest legged ship. See, big ships are nice and all but you can not replace them. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. Cruisers, other than coastal defense, are a bit better with early ones having a range of 2500 and 1936 3000. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in. While investigating facts about Submarines Cruisers and Hoi4 Cruiser Submarines, I found out little known, but curios details like:. Each minister can only fulfill certain roles, and has a trait that indicates his. Given you asked the question, you will be happy to know that above the list of nuclear missiles, there are two tabs: click the tab on the right which should display the list of CRUISE MISSILES. Also, to improve my spotting ability I'm testing the cruiser submarines. 13-4-1 inf-art-heavy tank is the best. spawn [<SubUnit Type>] [<Province ID>] [<Amount>]A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. 8x. They can have 30-40 dockyards building submarines at the end of 1940. 1. The faster the screen is, the harder it is for the heavy gun to hit it. HOI4 /pre-- WW1 Global grand strategy game: Pride of Nations. Cruisers. Early Destroyers and Submarines takes about 10 days to upgrade the engines to tier 2, here I guess this is the exception. k. Good light cruisers are excellent uses of. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. And our fleet composition will be as follows: 12 x Battleships: 95 x Lightcruisers: 95 x Destoyers: Total IC = 715,598 (2289 less than the British)Total Ships = 202 (35 less than the British)So small task forces are better. #2. Germany starts with some technological advantages in naval design, including 1936 designs for light cruisers, destroyers and submarines, and in 1936 has eight Type IIA U-boats and four Type 1934-class destroyers under construction, as well as the famous Admiral Graf Spee "pocket battleship" (heavy cruiser) about to leave the drydock. 2. com There are 2 chassis frames for Submarine: The standard 4 tech unlocks and the sexiest of Submarines: the Cruiser Submarine. For meta spaming light Cruiser batteries with level 1 or 2 armour (3 and 4 have chromium don't bother with them) add radar and better fire control (electronics tab of resurch) add some AA in the AA spot and if you have dual fire secondaries add those to the secondary spot. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. So your best option are Destroyer's and Submarines. 1944 Carrier Battleship Designs The backbone of any strike force is the battleship. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. Hoi4 mods enabled but not working Hoi4 mods enabled but not working Hoi4 Free Download. Those extra options give. While most modules. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. 9. Cruiser Hull: 2. Torpedoes are OP right now. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. Historically they held a medium cruiser battery, however in hoi4 they do not. Sweden is located in northern Europe on the Scandinavian peninsular. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. 6Politics. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. a 1936 light cruiser with 15 surface visibility and a speed of 32. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). plenty of real life submarines had anti-air guns, hell the Germans even went crazy and tried to make dedicated anti-air ‘U-flak’ boats which traded torpedo capacity for more anti-air guns on the deck with the submarine U-441 managing to shoot down 3 aircraft, out of a grand total of 6 aircraft ever shot down by the dedicated U-flak boats that were discontinued. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. #3. I am an American and when it comes to WW2, we show up late. HoI4 AI-only timelapse in which we'll simulate a more numerous and deadlier German U-Boat Wolf Pack. Cruiser submarines were successful for a brief. Same goes for a convoy escorts force of, say, 2-3 Light Cruisers. I've added some songs, around 10, changed leader portraits, and flags. Destroyer- Main screen ship, meant to be disposable and destroy enemy subs. Sep 12, 2009 946 34. Rush 1940 sub and snorkel. the extra gas tanks. hoi4 battlecruiser design. Use all slots for torpedoes, if not, atleast max the ones you use. The way naval hit probabilities work in hoi4, it's a reasonable concept. 2. 4xCruiser Hull: 2. Heavy cruiser can't be spammed because you can't put light guns on a capital heavy cruiser anymore, I thought I overheard some people saying they would just literally change to light cruiser-screen shredding meta next? we don't know yet it hasn't even been a week yet. usage for battlecruisers because the lone raider approach didn't work in real life for the Germans nor will it work in HoI4. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. . A mortar on board the destroyer can throw an explosive charge much further, allowing the ship to maintain sonar contact with the submarine throughout the attack and dramatically increasing its accuracy. The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. Whenever one of my subs got detected it still got insta deleated though. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. It's the meta for a reason. Conclusion: CVs are underpowered in. Sea-Record-8280 • 21 days ago. use cruiser submarines. Fill then to the brim with torpedoes and best engines. Oooo. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). ) So destroyers, light cruisers, torpedo cruisers. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. 500 hours! (Still don’t understand navy) The easiest, low calorie micro way is spamming submarines. Oooo. Because of that, its fleets take ages to kill a pack of sub3, because they start to be really hard to hit and kill since they can mount the snorkels. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget.